/* Copyright (c) 2013-2017, NVIDIA CORPORATION. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *  * Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 *  * Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *  * Neither the name of NVIDIA CORPORATION nor the names of its
 *    contributors may be used to endorse or promote products derived
 *    from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#include <cassert>
#include "thread_manager.h"
#include "vector.h"

namespace amgx
{

// ///////////////////////////////////////////////////////////////////////////////////////////////////////////

ThreadWorker::ThreadWorker(ThreadManager *manager, int skills) :
    m_manager(manager),
    m_skills(skills)
{
}

ThreadWorker::~ThreadWorker()
{
}

float ThreadWorker::estimate_workload()
{
    return 0.0;
}

void ThreadWorker::push_task(AsyncTask *task)
{
}

void ThreadWorker::wait_empty()
{
}

void ThreadWorker::run()
{
}

// ///////////////////////////////////////////////////////////////////////////////////////////////////////////

void ThreadManager::setup_streams( int num_streams, bool priority, bool serialize )
{
}

void ThreadManager::join_threads()
{
}

void ThreadManager::wait_threads()
{
}

void ThreadManager::spawn_threads(size_t pool_size,
                                  size_t max_alloc_size)
{
}

void ThreadManager::push_work(AsyncTask *task, bool use_cnp)
{
}

// ///////////////////////////////////////////////////////////////////////////////////////////////////////////

void InitTask::exec()
{
}

}   // namespace amgx

